Thursday, March 4, 2010

First Documented Trial Run of Projection






Here are some pictures from the first documented trial run with the projector. It's working pretty well. But now, I have many more questions to answer.

Should I...

-create a texture for the model?
-animate the jaw to open and close?
-eliminate the hair of the model?
-use white hose on the face of the subject, or keep the face bare?

I'm not sure what the answers are yet.

Tuesday, March 2, 2010

Changes To Jaw and Face Structure


I made a few changes and think it looks a little better now. The jaw NEEDED to be wider.

Monday, March 1, 2010

Mouth-Full of Teeth


Meant to post this on Saturday night. Here is my Chimera with a mouth-full of teeth. I think they came out rather well. Still working on the surrounding mouth area.

Thursday, February 25, 2010

Trial Teeth



This is just a trial to see if this way of making teeth will work. The teeth look a little small, but I bet I can scale them to be larger.

Wednesday, February 24, 2010

Camera Angle Is Screwed Up


For some reason, the camera angle that I have set up is not depicting what the model actually looks like. It almost makes it look like you are viewing the model with a fish-eye lens. Well, to solve this, I've taken a screenshot. Hopefully this will show what the model ACTUALLY looks like.

Mouth Agape



So far the mouth is going okay. I hope to have some wrinkles around the mouth to show how far the skin has stretched back. Not exactly sure how to do that, but we'll see. Once the mouth is done I'll be on to the teeth. And once the teeth are done, the I can go on to posing the head and beginning the process of animation.

Tuesday, February 23, 2010

Some Problems Fixed


Hey. So I fixed a few hair things. But I still have more to correct. At least it's progressing...